#paper-dev on SpigotMC

Topic: Paper plugin/server development channel | Source: https://github.com/PaperMC/Paper/ | Maven: https://papermc.io/repo/repository/maven-public/ | Download: https://papermc.io/downloads

Topic set by: Z750 on May 16, 2019 05:28:23 am

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Topic -- Topic: Paper plugin/server development channel | Source: https://github.com/PaperMC/Paper/ | Maven: https://papermc.io/repo/repository/maven-public/ | Download: https://papermc.io/downloads
Topic -- Topic set on May 16, 2019 05:28:23 am by Z750
23:36:32 DiscordBot <N​NY​aK​Np​Gm​s0​eU​Vp​iS​dH​z> aside from like hardcoding against specific material-tag pairs
23:37:03 DiscordBot <N​NY​aK​Np​Gm​s0​eU​Vp​iS​dH​z> like, right now i'm doing pepega shit like getting the name() of the material and looking for values() of DyeColor
23:38:10 DiscordBot <J​Ro​y> Also, a patch for allowing overworld use would probably not be added
23:38:16 DiscordBot <J​Ro​y> That changes core functionality
23:40:43 DiscordBot <J​Ro​y> And would probably be a large diff since you're messing with a large part of respawn code

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