Korobi IRC Swiss Army knife.

23:29:42 DiscordBot <r​bu​h> tab list rewriting?
23:29:47 DiscordBot <r​bu​h> i dont have the option
23:30:18 DiscordBot <z​zz​Ca​t> update...
23:30:27 DiscordBot <r​bu​h> i am using the latest version...
23:30:32 DiscordBot <z​zz​Ca​t> /bungee ?
23:30:49 DiscordBot <r​bu​h> hold up
23:31:29 DiscordBot <z​zz​Ca​t> > latest
23:31:33 DiscordBot <r​bu​h> bruh
23:31:36 DiscordBot <r​bu​h> is that not
23:31:42 DiscordBot <r​bu​h> i swear i downloaded that like
23:31:44 DiscordBot <r​bu​h> not even
23:31:45 DiscordBot <r​bu​h> 5 days
23:32:00 DiscordBot <A​24​8> latest is not a version and will never be
23:32:08 DiscordBot <z​zz​Ca​t> #157 [5b80269] Updated Upstream (Waterfall) 2020-08-14
23:32:10 DiscordBot <z​zz​Ca​t> not even close
23:32:14 DiscordBot <A​24​8> just so you know
23:32:16 DiscordBot <r​bu​h> hmmm
23:32:24 DiscordBot <r​bu​h> do you not understand latest
23:32:30 DiscordBot <A​24​8> it's common to ask people for the version they use and "latest" is not a legitimate answer
23:32:42 DiscordBot <A​24​8> considering so many are actually not in fact on the latest version when they say that
23:32:50 DiscordBot <A​24​8> and also for clarity purposes
23:32:57 DiscordBot <z​zz​Ca​t> 99% of the time when somebody says latest they're often using some 2+ week old build
23:33:27 DiscordBot <A​24​8> tl; dr - don't say latest, report the exact version you're using. it's more clear and ensures we know you know what you are doing
23:51:40 DiscordBot <P​ha​na​ti​cD​> anyone remember something in 1.15 that changed with gamerule keep inventory on that caused dupes
23:55:26 DiscordBot <z​zz​Ca​t> at some point md changed the behavior of the drop event or something
00:23:29 DiscordBot <g​at​o> so i'm tryin to add randomness to something which shoots entities
00:23:34 DiscordBot <g​at​o> this works but like
00:23:48 DiscordBot <g​at​o> the randomness isn't in a radius with the origin from the user's look location
00:23:57 DiscordBot <g​at​o> it's more like randomness based on the XYZ axis
00:24:25 DiscordBot <g​at​o> help what do
00:25:06 DiscordBot <g​at​o> this is what the randomness looks like
00:32:02 DiscordBot <z​zz​Ca​t> your randomness has too much sway
00:32:10 DiscordBot <z​zz​Ca​t> You need to reduce the amount of effect it has
00:32:33 DiscordBot <z​zz​Ca​t> Remember, 1 degree might be nothing to the block right in front of you, but, once that travels a few meters, etc
00:35:16 DiscordBot <g​at​o> yeah i know
00:35:21 DiscordBot <g​at​o> it's dependent on the count
00:36:05 DiscordBot <g​at​o> but look at how the randomness is only inbetween the X and Z axises
00:36:41 DiscordBot <g​at​o> 3d vector and geometry hurts my head
00:47:24 DiscordBot <M​eF​is​to​94​> Well, the thing is you only multiply the direction with a scalar, that should only scale the absolute velocity, so that code doesn't even do the spread
00:47:59 DiscordBot <M​eF​is​to​94​> Other than that there are probably two methods: Using pitch/yaw or like randoms on three axis (but then normalize() and multiply to scale)
00:49:53 DiscordBot <M​eF​is​to​94​> @BillyGalbreath Looks like Entities #setCustomName does not support Components, at least in 1.15.2, where a call to CraftEntity is necessary.
00:49:54 DiscordBot <M​eF​is​to​94​> I guess it would really help to have this
00:50:58 DiscordBot <g​at​o> huh
00:51:03 DiscordBot <g​at​o> i see
00:51:40 DiscordBot <M​eF​is​to​94​> I mean you could do something (pseudocode)
00:51:42 DiscordBot <M​eF​is​to​94​> v = vec(random(), random(), random()).normalize() [length will be one].multiply(radius)


One of the services provided by the IRC bot is the logging of your channel, be it publicly or privately. These logs are then used to generate channel statistics. The logs themselves are neatly organized and can easily be browsed within our website.


Another service provided by the IRC bot is the ability to create factoid commands on the fly. Allowing for easy and flexible creation of responses based on frequently asked questions, and even listen for certain triggers to have it respond automatically.


Statistics are generated based off of the logs collected by the IRC bot. We are able to generate statistics to accurately capture who is the most active person by hours, along with other things like whom uses the most smileys, who has been granted the most karma, and which person can make sailors blush with their vulgar language.

About the project

The Korobi project aims to be the Swiss Army knife of IRC.

Korobi is carefully designed by people who enjoy using IRC on a day to day basis, and aim to make IRC even more enjoyable by providing a large set of tools for channels to work with.

If you'd like to request Korobi for your own channel, or have any questions at all, please visit #korobi on EsperNet and highlight one of the ops. See the full documentation to see if your channel qualifies.

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